NATIVE FREELANCE JAPANESE GAME TRANSLATOR
Collet Game Translation
Collet Game Translation
Member of the Institute of Translation and Interpreting (UK)
Member of the Pragmatics Society of Japan
Human Japanese Game Translator for narrative and story-driven games.
Remote-friendly, artist-minded, and deeply familiar with game dialogue, tone, character voice, and player experience.
Looking to bring your narrative or story-driven game to Japan, one of the world’s largest game markets? I can help your story speak naturally to Japanese players.
Japanese game translation, localization consultation, and LQA services are available.
LQA can also be provided together with translation projects.
My artwork - Like it? You can order artworks as well.
2026
- Battlestar Galactica: Scattered Hopes
/ Narratives, In-game, Store text, whole game
( https://store.steampowered.com/app/2535950/Battlestar_Galactica_Scattered_Hopes/ )
2025
- Section 13 / Narratives, In-game, Store text, whole game
( https://store.steampowered.com/app/2111870/Section_13/ )
- Spirit of the North 2 / Narratives, In-game text, whole game
( https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ )
- Tainted Grail: The Fall of Avalon / Narratives, In-game text, team member
( https://store.steampowered.com/app/1466060/Tainted_Grail_The_Fall_of_Avalon/ )
- Sniper Elite: Resistance / Narratives, In-game text, team member
( https://store.steampowered.com/app/2169200/Sniper_Elite_Resistance/ )
- Nif Nif / Narratives, In-game text, whole game
( https://store.steampowered.com/app/2631650/Nif_Nif/ )
2024
- Morbid: The Lords of Ire / Narratives, In-game text - 17,000 words
( https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ )
- Phantom Spark (team member) / Narratives, In-game text - 6,500 words
( https://store.steampowered.com/app/1924180/Phantom_Spark/ )
- Sheba : A New Dawn / In-game, Store text - 21,000 words ( except some part )
( https://store.steampowered.com/app/1682820/Sheba_A_New_Dawn/ )
- Arsene Lupin - Once a Thief (team member) / In-game - 15,000 words
- Medieval tower defence for PC / In-game, Store text - 7,500 words
- Rogue like action game for Mobile / In-game text – 5,000 words
- Web site text translation with SEO optimization – 40,000 words
- **Horror action game for PC/Console / Narratives, In-game text – 4,000 words
- Cooking action game for Mobile/PC / Narratives, In-game text - 40,000 words
- SocialMedia Site translation – 20,000 words
2023
- Sensitive conversation game for Mobile / Narratives, in-game text – 15,000 words
- 4X strategy game for PC / In-game text – 7,000 words
- Rogue like action RPG for PC / Narratives, In-game text – 12,000 words
- Football game for Mobile / In-game text – 3,000 words
- SciFi open world RPG for PC/Console / Narratives – 4,000 words
- Comical farm life game for PC/Console / Narratives, in-game text – 7,200 words
* Not listed here: Translations for App store text, Marketing text, Shop description, older game projects, smaller game projects.
he specializes in Japanese localization for video games, especially narrative and story-driven titles.
His work is shaped by a wide creative background, including game development, retail marketing, copywriting, and story/novel writing. This allows him to deliver translations that are not only accurate, but also natural, engaging, and alive with character.
His creative translation style has been highly appreciated by clients who value localization with personality, nuance, and care.
My artwork - SUMMER ROADTRIP
Japanese Game Translation
Casual games, sports games, comedy, horror, WWII operational board games, and more.
Japanese Narrative Translation
For story-driven games, visual novels, narrative RPGs, and other text-rich projects.
Japanese Translation for Store & Marketing Text
Vivid, welcoming Japanese translation for store pages, sales copy, promotional text, and advertisements.
Japanese In-Game Text Translation
Clear, natural Japanese localization for UI text, item descriptions, tutorials, dialogue, and other in-game content.
Japanese Culture Research for Game Development
Research and consultation on Japanese culture, language, tone, naming, and player expectations.
I always value the intention and context behind the original text, and translate it into Japanese in a creative, natural, and player-friendly way.
Please find samples of my narrative game translation work here.
Many of his projects are covered by NDAs, so his public portfolio only shows a limited part of his work.
If you are looking for Japanese game translation, localization consultation, or LQA support, please feel free to get in touch.
His CV is available upon request.